This is the new and improved version with 50% higher FPS.
What can you do with 16Mhz, 8Bits, 2.5KB of RAM, 28KB of ROM and a black-and-white 1bpp 128×64 screen?
A 3D game of course!
Download the .arduboy file (98KB Turbo version) to flash the game on your Arduboy.
Or the full .zip file with the printable PDF instruction booklet (600KB) and contains the .hex file to upload using avrdude or your method of choice.
Direct link to the .hex file (Turbo Version with 50% higher FPS)
Or if you need only the instruction booklet (516KB).
Starduino™ © 2019 Stephane Hockenhull
All rights reserved.
For personal use only. Not for redistribution or commercial use, including but not limited to installation on devices by sellers, resellers, and manufacturers. Contact starduino@ (this website) for licensing.
I am writing to you because I have developed an Arduboy engine for the Odroid Go Platform. Details you will find on the OG forum page. I think to to push the 8-bit/ 1-bit graphic development, an extension of your great work to to the OG platform would be really great, and especially Starduino would be a valuable puzzle cornerstone for that. Unfortunately, I would need a non-platform optimized source code (no ASM code) that I would compile into the FW, I make available for download. I do not share the source, because I do not want to inherit/violate License rules. In case you are willing to share your code to to the OG community, please drop me a mail.
Would you consider recompiling these for MrBlinky’s Homemade arduboy alternate versions? The current hex files are incompatible with most homemade arduboys that use a different screen or wiring setup.